hey guys !
Here the problem: I’ve created a simple BP with static mesh (movable) and applied physics to this and set a Input axis and the physics thruster…nothing so fancy…but not worked when i try to test in PIE. After exit the PIE, UE4 log show this error:
Warning BP_SpaceShip_C_0.PhysicsThrusterRollLeft has to have 'Simulate Physics' enabled if you'd like to AddForceAtLocation.
I put one Print String to debug it, and the physics force is applied fine, but my physics mesh don´t move (in this case, -90 in Y) and generate the same error. Also already check “simulate physics” add "Activate in my BP… Any ideas to solve this ? I´m using UE 4.13.