(4.8.2) bug/problem I ran into today is a bit weird. I don’t know if it actually is a bug or if I did something wrong.
- I start a game with two or more
players - I move characters around, everything is working as intended I see movement on other players screen and I see world move in view of character I’m moving
- I go to editor, eject possessed player (server), reposition camera so I get an overview of game world
- I go to client window and start moving character again
This is when i run into issue I’m describing. When I start moving character I can see character move in editor window with repositioned camera. However, in all client windows nothing happens. I see no movement at all. I have an UMG widget that displays game time and that updates correctly but nothing else moves.
Then when I got back to editor, and re-possess character everything starts working again. I can see movement on all screens. It also updates/teleports clients character to position I moved it to.
This problem only happens when I eject from possessed character (in editor).
I looked around for this on forums, irc and here but I can’t find anything about it.