Hi friends! I think you can help me.
I’ve some “Pick Up Weapon” Actors with Box Component. I pick up a weapon if I press a button when I’m inside the box (every “Pick Up Weapon” Blueprint uses “OnComponentBeginOverlap” for enable input).
Now i would make something like this:
- gun priority = low (Integer= 1)
- rifle priority = medium (Integer= 2)
- RPG priority = high (Integer= 3)
because I want pick up the weapon with the highest priority level when I’m inside many Box Component at the same time.
I think I need a BP Interface, because I’ve seen this thread: Blueprint Catch - Blueprint - Epic Developer Community Forums but I would make a simple priority system between the Character BP and every Pick Up Weapon BP…can someone help me?
Please, let me know.