Hi there. I set up a grab mechanic using a line trace to pickup and move physics objects using physics handle.
Im wondering how to grab and move an ai npc.
I basically want to fire the linetrace, when it hits an npc thats wandering around, it picks it up, stops it from moving and when i put it down again it resumes its wandering.
Edit: To make the functions more universal then you could replace the cast to the BP_AI with a cast to the basic Character class and then filter out by actor tags who you want to be able to pickup.