Its not mine so I can’t say exactly how it works. All I can say is that all you have to do is add a child actor component to you controller, load up the BP and then set any mesh to physics and you can then pick it up.
Its not mine so I can’t say exactly how it works. All I can say is that all you have to do is add a child actor component to you controller, load up the BP and then set any mesh to physics and you can then pick it up.