So I was wondering if someone could help me understand how to to make the player pick up an object, hold it, and observe it by rotating it, then throwing it on the ground or drop it. There are no character meshes or animations. Just a camera and a capsule. I believe I’m supposed to be using a Physics Handle. I sort of had it, but the way another person did it was slightly different from how mine will be setup (and there was a character involved). So I got stumped half way.
Any help on this is much appreciated!