Unreal 4.12.5
So I have a female character, whom I made in iClone, in the scene. Using a blend space, I have her idling, walking, and running to the w,a,s,d keys. I have scattered objects on the floor. As she arrives at each object, I want to hit a key and have her “pick up” the object, with points visibly tallying as she does so. I’m going back into iClone to create a “picking up” motion, which I’ll then import into Unreal. After that, what specifically do I need to do in Unreal, preferably with blueprints, as opposed to actual coding?
Thanks much,
Bill Carey