In my game, a character can find an item and pick it up and store it in his inventory.
Currently the character is able to pick up and store the item however when I walk up to the object and press the button to pick up the item, it picks it up instantly.
What I am really wanting to happen is for there to be a delay while you are holding the key in before the item is picked up (kind of like charging the pickup and when it reaches a certain level it calls the pickup action).
Below is a screenshot of my blueprint. Can someone please assist with the logic here?