Hello! I am very new to blueprints and I am stuck in a very basic issue. I want my player to pick up a rune and set its boolean to true once he picked it up. Now, I don’t want my player to pick another rune for as long as he has his boolean to true. Here is what I made, it’s something simple I thought would work.
I thought my branch will check the boolean variable and if set to 1 already it would fail the branch. I am getting this very wrong. Please help!