Pick-Up not behaving correctly

My pick up is acting more like a wall when I’m testing it. It’s supposed to be something that once the player character gets into a specific range of the pick-up, it disappears and powers up the player however it doesn’t do that and it stops the player from moving forward. What do I need to do to fix this problem?

You haven’t showed us the actor detail panels.

im gonna assume you have a collision, but your collision settings in it is blocking the player from coming close.

You can set it so everything goes through it in the actor by changing the collision preset