When I walk up to the item, it’s suppose to do an pickup animation, and when I click on the button again, it’s suppose to drop the item where my character currently is.
Not sure about the drop functionality, the BP is bit ‘spaghetti’. I would go back over the tuut, and see if you missed something. Or put some debug code in ( just print string ‘I’m here’ ), and find out what’s going on.
I just checked the video and rewatched the section where he begins the BP of dropping down the item anywhere, but I did everything right, so there must be another issue.
I also found a problem where if you pick up one gas can, but press E and you can’t drop it, but if it’s towards the other Gas can, it works fine.
I don’t entirely remember what part of the entire BP is the drop mechanic for my character.
The youtuber did mention the section, and i thought that was the part for dropping the item. I’m not sure.
I’m gonna go back to the video and try to find the spot where he mentioned it, but i recorded the entire BP code in my first post above. If you are able to try to find the spot yourself, that would be awesome.
Also, I don’t have a Drop button in project settings. I have an Interact button that’s ‘E’ key, i thought the bp also included ‘E’ for dropping an item as well.
Had to make a few adjustments on the position of the arrow so not only the gas can is not right in the characters screen, but also in a position where I can still click ‘E’ with it working still.