Pick up another actor blueprint

I need to be able to pick up a Pawn Blueprint/actor Blueprint with linetraceforobject. Unfortunatly we only can plug physic object type in it.

Is there anyway to make it work. My bluprint is exactly the one from unreal.

bd7f8d1cb70e55df5221348b7579b755b8492bde.jpeg

Thanks!

No one??

I’m kinna in a rush and i really need this, does anyone can help or tell me what to look on google ?

Your pick is to small even to see with eagle eyes :slight_smile:

https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseRaycasts/Blueprints/index.html

Thanks Tyoc213, unfortunatly the mesh that i’m using work fine by it self, it’s when i’ve created a blueprint with it that it stop working… This is my object.

Do i need to add something to the blueprint ?

Thanks again