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PICK-UP an object, positioned in front of camera and rotated

Hello to Everyone, my question may be an easy topic for most of you…but i’m not a programmer XD
To avoid so much words, I post a video when is showed what i want to do. :slight_smile:
https://youtube.com/watch?v=5D_ivzOvzw4
( exactly at 2:15 minutes)

pick up an object … posizionate in front of the camera ( with DOP ) , stop all player movement and action, activate command for rotate and ( in case ) interact with object… after all the object will be posizionate exactly where it was.

can Anyone help me?
a tutorial?
an old post?

HELP ME PLEASE

thank you in advance ( and sorry for my bad english )

https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CB8QFjAAahUKEwix9ZPPutjHAhUDdT4KHRgFAuc&url=https%3A%2F%2Fwiki.unrealengine.com%2FPick_Up_Physics_Object_Tutorial&usg=AFQjCNEAboTiL81Af-SxHc94b0g12UXCvg&sig2=LYTGtQFU9mB6pslADyw6_w

thank you, but it’s not what i’m looking for… or maybe, can i use this video as a “BASE” and try to modificate something I need?
i don’t need physics… just want put and object in front on camera and rotate it ( or/and interact with it ).

obviously not only an object … but a series of objects that are part of a group of “PICKUP INTERFACE” blueprint.