Pick up a Prop, snap it to a location - HOW ?

Dearest Verse warriors,

I am trying to create an extremely simple behavior… and I’m experiencing all sorts of problems, super humbling experience. :hot_face: I can’t believe I’ve been on this for three days! A bit of guidance would make me super happy!

DESIRED BEHAVIOR:

1 - when player collides with a creative_prop, prop snaps to player
(detailing my coding experience here: MoveTo & TeleportTo BUG? : Verse script compiles, runs, doesn't move creative_prop - #8 by enealefons )

2 - when player bring creative_prop to a particular “slot” (trigger volume?) prop detaches from player, snaps to center of trigger volume.
(what would be the best way to approach this? I was thinking VERSE tags?)

3 - each “puzzle” has a varying number of slots, when completed, player can progress

Long story short, I am trying to build a 3D jigsaw puzzle.

… I’m still stuck at Step 1 ! :sob:

Unmet Expectations:

For step 2, the best method would depend on the number of pieces, you can try using 1000+ triggers/volumes (triggers and volumes are different devices btw) but I’m pretty sure doing custom math would be more efficient, it would at least cost less thermometer memory if it’s what you’re looking for

If the count is low you can use devices, tags if you don’t want to link them ig, but it’s not needed

1 Like