i working on arch-viz blueprint that can pick an actor from the scene to be a target actor that can rotate or slide, the problem is the door rotate to 90 degree but don’t reveres time line playing to get back to it’s initial rotation, please help
hi, i think as this is in begin play, only A of flip flop is getting called, try putting in custom events and fire from somewhere else?
Thanks @Ram07 for your reply. i tried many ways and searched more unfortunately not working, thanks for your time, this is highly appreciated
As @Ram07 pointed out Begin Play is only fired once when the game is started.
Try using Event ActorOnClicked.
This needs your door to have a collider, the mouse pointer to be shown and the controller to fire on mouse clicked events.
This assumes you want to open the door by clicking on it but I’m not actually sure how you want this to happen.


