I wanted to try out Apex destruction so I downloaded PhysXLab from developer.nvidia.com and ran right into the first problem.
I did export a simple cube from Blender to FBX and after importing into PhysXLab it doesn t show up. I got no error message that the import failed either.
Does anyone else face this problem? I use physXLab 3.3.1 and Apex 1.3.1 if that is of any help.
Thx you for your help