So I’ve been having a problem with my PhysX Cloth mesh where it looks fine in Maya. But when I import the APEX file it into UE4 the cloth looks splotchy and not smooth looking. I followed these tutorials https://www.youtube.com/watch?v=uTOELBNBt04 and https://www.youtube.com/watch?v=2tJSUOYHOSA. I made sure that each mesh has its own material. Does anyone know what is the problem?
Physx Cloth playing in ue4… looks splotchy
Physx Cloth in ue4 editing mode
Physx Cloth in Maya