Physics Thruster tilting object even tho center of mass is correct


Physics thruster tilts my spaceship even tho the center of mass is correct. A video of this happening and a image of how I implemented the center of mass logic:

What could be wrong?

Is your ship made out of many meshes?

Yes, only root simulates physics.

Open the other meshes and search for a flag called Contribute to Mass or something close to that and disable it.


Tried but could not find that option, I searched for mass.

Are you looking in the asset settings? This is a component, right?

I misunderstood you the first time, I have disabled “contribute to mass” for all static meshes (in static mesh files) that are not root, but I still have the same issue.