Physics thruster tilts my spaceship even tho the center of mass is correct. A video of this happening and a image of how I implemented the center of mass logic:
What could be wrong?
Is your ship made out of many meshes?
Yes, only root simulates physics.
Open the other meshes and search for a flag called Contribute to Mass
or something close to that and disable it.
Are you looking in the asset settings? This is a component, right?
I misunderstood you the first time, I have disabled “contribute to mass” for all static meshes (in static mesh files) that are not root, but I still have the same issue.