Physics Thruster doesn't work with DM Actors

When using Physics Thruster to move a Destruction Actor with physics enabled nothing will happen. It works with a static mesh actor just fine. A Physics Constraint actor on the side with Angular Velocity Drive works also with Destructible Actors. That is why I guessing it is a bug and not a limitation.

There is also another bug with it, when placing it inside a BP it is invisible.

Hi Davison,

Thank you for the report. I’ve been able to reproduce this and have submitted ticket UE-13748 for this to be addressed by the developers.

Once there is any relevant information to pass along I will update the post here.