Physics Spaceship stops mid-air when rolling

[> Youtube Bug VIdeo ][1]

Hi,

For the past months i couldn’t find what is stopping the physics ship mid-air when rolling. The whole flying mechanism is pretty primitively made by booleans and Add Force, but hell it did its job.

Not anymore.

Any rotation node stops the ship from going foward. It used to work fine because it’s basic logic, but now . on top of that - a ton of tick lines go off as i press Q or E. And the ship stops mid-air, as long as i keep Q or E pressed.

Is the BP broken? Could i have clicked on something unconsciously and changed some class setting or something? It doesn’t have anything to do with linear velocity or axis settings.

Flying Forward:



Q, E



Roll Left



Roll Right

Cheers