Physics Problems with Ponytail

It seems I’m still missing one important step or setting. When there is little to no movement on my character, the physics look fine. But as soon as I start walking around, it’s just going crazy. Even if I set the dampening to astronomical values, it’s still jumping around every frame until I stop moving. It’s hard to tell from the .gif because of the low frame rate, but believe me… it ain’t pretty.

When I turn substepping off, it’s just twisting and turning the whole time. Which, I imagine, is not what should be happening either.