I think this is a bug, because I notice this happens within the ContentExample projects, version 4.2 currently. There isn’t a ContentExamples for 4.3 as of this posting.
What I’m doing is creating a physics based game. I have been working on this in UDK, and then switched to UE4. The physics seemed to be working fine until recently, and I"m not sure where they broke. This is not isolated to my game though, it is in the ContentExamples/Physics project which I have not altered.
What happens is this. In the first block of the Physics sampler, you can pick up an object, drop it, and push it.
I’m using physics objects to solve problems, so climbing onto an object you move into place, is part of the game. However, you can interact with the objects normally at first You can push them with your player body, and jump on them. Then if you use the LMB or RMB to interact with the object and place it where needed, you will see it no longer acts the same. It reacts to physics and the environment, but it doesn’t let you push it with the player body or climb on etc.
I’ve combed through the PlayerCharacter to see if there is something I can change to no avail. I’ve investigated the mesh object and have seen no improvement.
Ultimately though, this gets back to the ContentExamples, where it no longer works either.
If anyone has seen this issue and has a solution I would appreciate it as I’m stuck in development without it. If it’s a bug that I’ve uncovered I just want to bring it to the team’s attention.
thanks