Physics objects "jiggling" when on top of each other

Hey Everyone,

I have been trying for the last 2 days to figure this out, and i just cant understand it, I have a test scene that involves loads of coins eventually laying on top of each other, However, when they are on top of each other, they just bounce or jiggle around as opposed to staying still, and i have no idea how to combat this. I have tried changing the physical material properties, the weight and both linear and angular damping, which didn’t really have any effect.

Does anyone have any advice on why this is happening and what i can do to stop it?


Hi BeansAreEvil,

For something like this you would want to Enable Async in the project settings under the Physics Category.

Once enabled you would put the “coins” in the async scene and the object that is pushing the coins will need to be in the async scene as well.

You should see better results with this.