Is there any limitation or bug in water system? I’ve a classic footstep system based on line trace by visibility. WaterBodyLake is recognized by the line trace (well set up collision), but the Physic Material readed isn’t the established. If isn’t a bug need to know what is going on, I’m going crazy with that.
Still happens in 5.4, looks like a really annoying bug. I have a workaround where I also check explicitly for the actor, not just physical material type.
Could you please share your solution as a screen shot ? Tags are also not working and this bug is very annoying.