Physics handle issue: grabbed object not moving smoothly/jumping/teleporting on movement direction change

After changing the direction of movement ( for example move forward for some time than move other direction ) grabbed object is jumping
Here’s an example Physics handle issue - YouTube

What can be the source of the issue, how to fix it?

Fixed by moving SetTargetLocation from event tick to InputAxis

Now I call custom event on InputAxis - this works fine

Make sure to call your custom event only in one InputAxis so it’s called once per frame

Not sure why it worked so bad using event tick…