Hi everyone,
I’m using a standard physics handle to grab and drop a cube in my game. Everything works fine as long as I open my level directly in the editor. However, if I load my level from my main menu using Open Level, the cube doesn’t move :(.
I tried using the cube in other levels and I have the same issue - the blueprint seems to run fine but the cube stays in place.
Please take a look at this 5min video for more details.
I would really appreciate any help I can get.
Video:
Youtube