All I did was check simulate physics and made the collision preset a physicsactor on a staticmesh chair and table.
When I play, this is what happens… they go nuts!
How can I have them not randomly jump around?
All I did was check simulate physics and made the collision preset a physicsactor on a staticmesh chair and table.
When I play, this is what happens… they go nuts!
How can I have them not randomly jump around?
Can you make a screenshot with Visiblity Collision on? (not player, I just couldn’t find a better picture right now) <3