Physics Forests - A New Real-time Fluid Solver - Download demo NOW!

Proud of you all, shouts out to you for experimenting with this. I’m assuming the goal is to implement this kind of simulation in real time games? I see some of the other devs here saying that this would be useful for offline sim, but that’s essentially what Houdini is for and I’m sure that’s not what you’re going for. What are the specs of the rig running those simulations? Sorry if this was already answered, didn’t see it.