Physics/Falling not working with Destructible Mesh and BluePrint

I’m not really sure off hand. Since destructibles differ so much from standard physics objects they can sometimes have quirks to work out. Unfortunately they aren’t top priority at the moment and most bugs we do find are backlogged.

With that said; if you find some exact repro steps, feel free to post them here and I’ll try to dig into it a bit.

The main thing is that you found something that works for you.