Physics/Drag-Based Doors

How do you do the dragging door system like in “CAPTURED”? I could guess and use my brain for once, but what’s the fun in that? I just joined the community and need my street cred.

Consider describing how it works or provide a link to an example, timestamped ideally.


Meanwhile, here’s an attempt at something:

Thank you very much @Everynone, that is exactly what I’m looking for!