Physics constraints

I couldn’t get it to work properly. they would collide with each other and I couldn’t get to do what I wanted. So I went the bone route, but instead of having 1 root bone and have all the suspension like the advance vehicle. I did what others have done and make multiple components and gave them a root bone and attached them via socket and set the animation to lookat. Have a look on the forum, there is a guy on there that has used the multiple root way and also has used it to animate things like steering wheels, gear lever changes. here is a video of the gear lever link text