Physics constraint swing stops at some point

I made a swing and encountered this problem

It swing normally, but at the very end, when the momentum becomes less, they stop before reaching the lowest point

here is a video, I hope this service will work for everyone, if not, I will attach a new link
↓↓↓

All component settings are in the video

collision of all meshes is done through Modeling mode → Volumes → Mesh2Coll

so far i fixed in by constantly applying force to the side, and apparently it somehow updates and don’t stop

Hi, Looks like the swing collision body is falling asleep. Try in the component details panel→ Physics → Advanced to set the SleepFamily to “Sensitive” or to “Custom“ + set a lower CustomSleepThresholdMultiplyer than the default 1.0.

Another way is to create a physics material, set the SleepAngularVelocityThreshold very low or to 0.0 and set it as PhysMaterialOverride it in the collision section of your mesh component.