Working in VR and 4.24
I am trying to make an object attached to a ‘handle’ move constrained up and down. I get it to work for the most part but for some reason it is very ‘tweaky’ and jittery the motion. I am not sure how to fix that but have been playing around with the damping. Also I just want to be able to grab the handle and not the whole object to move it up and down. It seems like the main plane is inheriting the handles ability to be grabbed. I do want collisions and physics for the main plane to place objects on top of it but when I get it to ignore my hand it angles a little crazy from the handle.