I have a door that is set up with Amnesia: The Dark Descent style physics - the player can grab the door and move it using a physics handle. It works perfectly when the door is freestanding. When I place my curved door into the curved archway, however, the physics freak out and it either flies away or jitters and gets stuck in a wall.
I feel like the red physics constraint bounding box might be the reason why? My door is curved, not square, and I’ve only ever seen examples with square doors. Is there a way to edit the red bounding box, or is there a better way to do this entirely?