Physics component for entities and Player/FortCharacter Collision

This seems like a gimme. The 1000 different light components are cool and all, but can we get something that can be actually used for gameplay?

Also, can we have some things for collisions with other players or detecting when a player collides with something. I know theres volumes but it’s not practical especially for a moving object. Detecting a collision with another player is basically impossible right now. The only way I could think of doing it is putting a mesh entity on each players fort character and then getting the player entity that way but that seems redundant since there’s obviously collisions on each player that aren’t exposed to us right now.