Physics Collision?

I’m having an issue getting consistent collision results from the physics simulation. Here is a video of myself launching spheres at some surfaces and you can see sometimes they respect the brushes, but other times, they just go directly through them.

Any ideas? Anyone getting the same thing?

Hi pmccorison,

Please post your question here on the answerhub atanswers.unrealengine.com/index.html so we can better assist you.

Thank you and have a great day!