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Physics Collision?

I’m having an issue getting consistent collision results from the physics simulation. Here is a video of myself launching spheres at some surfaces and you can see sometimes they respect the brushes, but other times, they just go directly through them.

https://youtube.com/watch?v=5yzkHHXflDI

Any ideas? Anyone getting the same thing?

Hi pmccorison,

Please post your question here on the answerhub at https://answers.unrealengine.com/index.html so we can better assist you.

Thank you and have a great day!
Adam