Physics Capsules

Good Morning! i created a model in blender. rigged it. imported to ue5. in the skeletal mesh section all is well, all the bones are there, they move as they should. But when i create a physics asset, its just one large capsule and only the root bone is showing.

If someone would be so kind as to suggest some possible solutions i would REALLY appreciate it as i am about 2 seconds away from smashing my computer with a hammer. thank you :slight_smile:

im using ue5.6 :slight_smile:

Hey there @Nate1232! Welcome back to the community! When setting up your physical asset the first time, some bones might be hidden from the view. You can open the cog wheel on the bones menu on the left, and Show All Bones. From there, you can create new physical shapes for whatever bones you’d like. Hope this helps!

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i could actually kiss you right now( as long as your over 18 and i had your consent haha). thank you…SO…MUCH…ahh DUDE..or dudette… honestly… i was in SUCH a bad mood because of this all morning lol THANK YOU <3

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