I’ve tried adding a Physics Asset in as many ways as I could find to a SK Mesh but it’s causing the Mesh to implode / collapse even though in the Physics Asset editor it seems to work fine.
Anyone know how to fix this?
I’ve tried adding a Physics Asset in as many ways as I could find to a SK Mesh but it’s causing the Mesh to implode / collapse even though in the Physics Asset editor it seems to work fine.
Anyone know how to fix this?