Hello everyone, I’m new to the forum and to UE4. I’m not new to 3D edition in Max or C++.
After many days fighting the same problem, I’ve decided to ask for help here.
What I’m trying to do: something starting with the simple vehicle c++ template project.
What I’m facing: I created a very simple model in 3Ds max and imported it to UE4 Editor. When I run the game, it does crazy stuff.
-The wheels seem to spin in all three axis, not only in Y.
-First it was bouncing around without control
-Now it behaves a bit like a vehicle, but it acts like the wheels are all in X=0, in the center of the car longitudinally, so the car leans to the front ot to the back. (See image)
What I’m (I think) doing well:
-I created my model in 3Ds Max. It’s just a box with 4 cylinders as wheels. The frame has the origin in 0, 0, 0. Each wheel has its origin in its geometrical center. The frame is a bit over the ground, with the wheels just tangent to the ground or 1cm above (I tried both)
-The car is facing X positive. All the bodies have X facing onwards and Z facing upwards.
-I’m not using bones. I just have those 5 bodies in Max, with the 4 wheels linked to the frame.
-I made sure that the wheels radius is the one expected for the C++ class.
-I made sure that the wheels body names are the ones expected for the C++ class.
-Im applying a xform modifyer and reseting tranform / scale to all bodies as suggested in this link: https://www.youtube.com/watch?v=2xEu…ature=youtu.be
-I’m importing the FBX as a skeletal mesh. Units are right and consistent (measures and weight)
-In the physics asset, I’m creating a box for the main body and 4 spheres linked to it for the wheels. The wheels are free to spin in all 3 axis, like in the template project (I’m assuming that the wheels class will contrain them)
-When I simulate it in the physics asset editor it behaves correctly,
-I’m not creating a blueprint for the vehicle since I’m assuming that the C++ class does that job.
-I’m not touching anything (still) in the C++ code.
So if you could suggest me something else to try and check, I would be more than glad.
Thanks in advance,
.