Just a quick one (that’s a lie it never is)
I’m trying to make AI pawns move using Physics, I have this working with set rotation but its an instant movement and looks terrible, plus the players’ movement is all physics and would be unfair.
So **given a location, how would I get an AI to face that location and stay facing it (constant correction) while it impulses towards it? **
Abstract answers are cool but iv only been at this since quarantine so an ELI5 would be fantastic.
A clip of the project so far:https://youtube.com/watch?v=oRYxEejBVT0