Physics asset tool: Ability to autogenerate physics asset constraints from another axis.

In the physics asset update stream it was said that the constraints were setup to use the x axis as forward. Blender uses the y axis as the axis that goes through the bone and it’s impossible to change this, so it would be nice if you could set another point of reference for the constraint generation. Right now you would have to rotate all of the constraints which is fine but takes some time (and is confusing if you’re new to this).