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Physics Asset has no default SkeletalMesh assigned in Advanced Vehicle Template (4.6 Preview)
Development
World Creation
osx
,
PhAT
,
Vehicles
,
question
,
Physics
,
unreal-engine
,
bug-report
AnadinX
(AnadinX)
November 23, 2014, 2:00am
2
It can be fixed by exporting the UAsset as FBX and Re-Importing it
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