Just published, here is link to the new thread: https://forums.unrealengine.com/unreal-engine/marketplace/1431558-physics-interaction-doors-and-locks
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Hello Everyone!
We are finally going to publish this in a day! Well, not this but a very different and improved this
Physics Interaction: Doors and Locks is the new name! This asset has been delayed for over a year due to various reasons but it is finally ready.
Here is the new preview video: https://youtube.com/watch?v=4PuOPhTUW50
Here is a demo build: https://drive.google.com/open?id=1Lv…G4M4jxdFWwiWnN
Controls for demo:
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We’ll post a new thread when publishing. Meanwhile here is the past of this thread. Most of the information in the spoiler below are outdated/wrong. [SPOILER]
Status update:
This is last update before submitting. Finally we are preparing to submit our marketplace content we have been working on for some time. Yayyy :D. This content will have two main components in it: PAMMBO (Physics And Mouse Motion Based Openables) and PUPO (Pick Up Physics Objects)[SUP][NEW][/SUP].
PUPI (PUPO) is already on marketplaceseparately.
We are trying to make PAMMBO from scratch using a different method(still physics based) because it didn’t work well at low FPS. Currently work on PAMMBO is paused, as soon as we update PUPO we’ll resume it.
Work is resumed, but might take a while to finish it [HR][/HR]PAMMBO Features
- Create door/trapdoor/drawer/window… rotating/sliding.
- Attach light/particle/text/static mesh actors.
- Push (kick) openable with force (select key using Action mappings).
- Can be used with models of any size or shape.
- Can choose custom sounds for slam and closing separately.
- Everything is configurable through details panel of placed actor.
Video (Outdated)
https://www.youtube.com/watch?v=oODfs-97Rm0
The only limit is your imagination and "physics constraint limits"
All of the meshes seen in the videos will be included.
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