I tried to do more than 1 per comment and it didn’t work, sorry lol
It’s strange, some destroy fairly fast or after a period of time, others are falling thru the world once off screen ( making it look like it vanishes ), the print strings are returning the correct actor and I don’t use any code for hiding the mesh or destroying it. It happens whether my character interacts with it or not.
1-3 is everything on the Body BP and the 4th and 5th is all that the player interacts with when well interacting with it lol I think its a physics bug?