I have a fishing rod. The rod has 10 bones in a line. I gave each of these bones the same PhysicalAnimationProfile with different values. No matter what I try, this rod is like rubber. I can’t get it as stiff as a real fishing rod. Then I set the StrengthMultiplayer to 2 and got significantly better stiffness. Unfortunately, the rod becomes like spaghetti with sudden movements and shakes wildly. I was able to improve many things with Gemini, but the shaking still occurs with excessive movement. How can I prevent this? There must be a way to stop this shaking altogether.