Hi
I think this is a noobie question, but I cant seem to get to a solution, so I wanted to ask here:
I trying to create Amnesia like gameplay, in which the player can pick up an object and if they move the mouse a bit faster and release the pick up button, the object would fly away, basically throwing the object.
However, even though all of this works, I cant seem to add weight to the objects. No matter if its a steelball, a crate or a fire extinguisher - they all fly the same way through the air, no matter what weight I put into the physics detail panel of the object.
I also noticed that the player can pick up and move around effortlessly, so the object (lets say it weighs a 1000 kg) does not influence camera speed, it can be picked up just like that.
It the weight in the detail panel useless or am I just doing it wrong?