I’m making multiplay game with physical animation component (Don’t need to accurate) anyway, my funtionalliies are working in 4.27.2 and i migrated my project to 5.0 for testing purpose however, physical animation component is slightly working however when i changing window too freqently, simulating physical animation parts is not moving with capsulecomponent. but rest of parts is working.
I guess it’s a bug. but i can’t say it clearly. help me.