Physical Difference Between Models in Maya and Unreal Engine 5

I’ve been modeling an environment in Maya 3D 2020 and then exporting it to Unreal Engine 5. However, the model looks completely different in Unreal. Can someone tell me what I’m doing wrong?


Greetings @ElMagnificoPaul !

Welcome/Bienvenidos to the Unreal Engine Community! :medal_sports:

Just so you’re aware, I’ve had to move this topic from the Showcase - Game Development forum to the Asset Creation forum. The Showcase forum is for game devs/artists to show off their existing projects. Questions can be asked in our various other topic-related forums. :wink:

Just remember, when posting, please review the categories to ensure your topic is posted in the most relevant space.

Wishing you the best of luck for a resolution to your model issues,

Your Friendly Neighborhood Moderator :smiley: