I encountered the problem when testing physics limiting FPS to 30, 45, 60, 90, 120, 144, 240, 380 and unlimited and I noticed that animation physics constraint increases with FPS, it becomes stricter as I solve that?
I encountered the problem when testing physics limiting FPS to 30, 45, 60, 90, 120, 144, 240, 380 and unlimited and I noticed that animation physics constraint increases with FPS, it becomes stricter as I solve that?