I’m trying to add push/pull system to my game but physical constrain doesn’t work in packaged game
editor:
packaged game:
I’m working on laptop in windows 11 and packaging also for windows. Right now I’m attaching it to a character’s capsule component but I also tried attach object to a bone. It all have the similar problem.
I just don’t now how I even debug this issue, where should I look? Mb it’s noobish question, I’m just new in game development